/*
 * mode.h
 *
 * Created: 25.12.2011 20:35:49
 *  Author: Halfmann
 */ 


#ifndef ANIMATION_LAUNCHER_H_
#define ANIMATION_LAUNCHER_H_

#define NUMBER_ANIMATIONS 21

void animation_launcher(int iMode);
void increaseActiveEffect(void);
void decreaseActiveEffect(void);


#endif /* MODE_H_ */